![]() Providing eateries will keep a dome comfortably at ~50-60 comfort, enough that colonists don't suffer morale problems. However as a rule of thumb, you want to provide a Diner + Grocer, each running all three shifts, per about 40-50 colonists. ![]() The game doesn't do a good job of indicating if there are enough, because the meal related comfort penalties don't appear in the dome overview, instead you have to personally inspect colonists (you can use the colony overview to find colonists with low comfort and see what is troubling them). So basically, the most important thing is providing enough grocers and diners for everyone. If there is no open eatery, a colonist suffers a -3 comfort penalty for eating an unprepared meal, and more importantly do not get a +10 comfort bonus, so their comfort deteriorates. ![]() When a colonist eats a prepared meal they automatically get +10 comfort, which is enough to counteract any comfort penalty they might have suffered for gambling or whatever being unavailable, and the important thing is that every colonist eats every day so Grocers and Diners work for all colonists regardless of interests. The most important basic service is meals, provided by Grocers and Diners. It's probably realistic even.Ĭomfort is best managed by ensuring that basic services are available and not over-capacity. Colonists don't know what's good for them and are happy to complain loudly about things that don't matter while barely complaining at all about the most critical things.
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